Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games

Por um escritor misterioso

Descrição

In Persuasive Games: The Expressive Power of Videogames, Ian Bogost defines procedures as what structures behaviour and how things work in terms of the operation of systems (Bogost, 3). Rhetoric can be defined as "the art of persuasion" (Bogost,15). Together, they make procedural rhetoric, which is "the practice of authoring arguments through processes" (Bogost, 29).…
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
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Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
PDF) Game analysis Papers, Please - Authority vs. Moral
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
PDF) Game analysis Papers, Please - Authority vs. Moral
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