King revenue falls year-on-year to $529m despite growth in MAUs, Pocket Gamer.biz

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Revenue for Candy Crush Saga maker King fell $5 million to $529 million in Q1 2019 despite growth in the company's monthly active users . Mobile accounted for the vast majority of sales at $496 mi
King revenue falls year-on-year to $529m despite growth in MAUs, Pocket  Gamer.biz
Candy Crush Friends Saga smashes through $200 million in lifetime revenue, Pocket Gamer.biz
King revenue falls year-on-year to $529m despite growth in MAUs, Pocket  Gamer.biz
Candy Crush Friends Saga smashes through $200 million in lifetime revenue, Pocket Gamer.biz
King revenue falls year-on-year to $529m despite growth in MAUs, Pocket  Gamer.biz
Candy Crush games bringing in almost $4 million a day, Pocket Gamer.biz
King revenue falls year-on-year to $529m despite growth in MAUs, Pocket  Gamer.biz
Candy Crush Saga revival propels King revenues, Pocket Gamer.biz
King revenue falls year-on-year to $529m despite growth in MAUs, Pocket  Gamer.biz
Activision Blizzard revenues hit $1.73 billion, Pocket Gamer.biz
King revenue falls year-on-year to $529m despite growth in MAUs, Pocket  Gamer.biz
Devcom 2019: Why mobile game narrative design is more than text and plot, Pocket Gamer.biz
King revenue falls year-on-year to $529m despite growth in MAUs, Pocket  Gamer.biz
King's Candy Crush Saga hits $3.91 billion in lifetime revenues, Pocket Gamer.biz
King revenue falls year-on-year to $529m despite growth in MAUs, Pocket  Gamer.biz
Candy Crush Friends Saga hits 10 million downloads in its first week, Pocket Gamer.biz
King revenue falls year-on-year to $529m despite growth in MAUs, Pocket  Gamer.biz
Devcom 2019: Why mobile game narrative design is more than text and plot, Pocket Gamer.biz
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