Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And His Preference for Silent Protagonists

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Dragon Quest XI Designer Yuji Horii explained why the game is not a full-fledged open world and his preference for silent protagonists.
Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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Dragon Quest XI Designer Explains Why The Game Isn't Fully Open World And  His Preference for Silent Protagonists
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