Marvel's Spider-Man Remastered & Bright Memory Infinite - Native 4K vs DLSS 2 Quality vs DLSS 3 Quality Benchmarks
Por um escritor misterioso
Descrição
Here is a benchmark between native 4K and DLSS 3 Quality in Marvel's Spider-Man Remastered. DLSS Frame Generation doubles the performance, allowing the Intel i9 9900K to run smoothly the game. The extra input latency wasn't noticeable in this game on a G-Sync monitor. PC specs: Intel i9 9900K 16GB of DDR4 at 3800Mhz NVIDIA GeForce RTX 4090 Windows 10 64-bit NVIDIA GeForce 521.90 driver
Nixxes and FYQD-Studio have released new patches for Marvel's Spider-Man Remastered and Bright Memory Infinite that add support for DLSS 3.
Nixxes and FYQD-Studio have released new patches for Marvel's Spider-Man Remastered and Bright Memory Infinite that add support for DLSS 3.
All the ray tracing and DLSS games confirmed so far
Marvel's Spider-Man Remastered - Ray Tracing, DLSS & FSR 2.0
Marvel's Spider-Man Remastered Benchmarked: 8K with DLSS 2.4 + FSR 2.0
DLSS 3 vs DLSS 2 vs Native - GeForce RTX 4090's Ace?
Marvel's Spider-Man Remastered - Ray Tracing, DLSS & FSR 2.0
Marvel's Spider-Man PC RTX 3080 4K Ultra Ray Tracing OFF Framerate
Marvel's Spider-Man Remastered Archives - DSOGaming
Nvidia add to DLSS 3 game lineup with Marvel's Spider-Man: Miles
Spider Man Remastered, DLSS vs FSR 2.0 vs IGTI
Marvel's Spider-Man Remastered: DLAA vs. DLSS vs. FSR 2.0
Marvel's Spider-Man Remastered Benchmarked: 8K with DLSS 2.4 + FSR 2.0
de
por adulto (o preço varia de acordo com o tamanho do grupo)