Polygon's 2013 Game of the Year: Gone Home - Polygon
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Architecture and video games share a lot in common. Buildings and our built environment are designed for their occupants. Doors resemble the proportions of the human body, stair risers are designed
reviews - blog
Dispersion pattern of elk during the rut in year two (1999) following
Gone Home review: living room
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Ethics] Polygon: Why Gone Home is the most important game of the decade (coverage of Gone Home, including Polygon's own review, was infamous for undisclosed conflicts of interest) : r/KotakuInAction
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por adulto (o preço varia de acordo com o tamanho do grupo)